This is the category where every storyboards will be listed

1000 Twitter followers Giveaway

, ,

My last giveaway was when I reached 400 followers on Twitter, but this one is for reaching over 1k followers. I want to show my gratitude to everyone who is following me and PoNo.

Hopefully this giveaway will be useful for you and others who got some ideas for storyboard effects you always wanted to use or see in a storyboard! We also hope that this will motivate you to try and get into storyboarding. You can use this opportunity to request a personal effect for your own storyboard!

 

Follow the links below and read the instructions in order to to participate:

https://docs.google.com/forms/d/e/1FAIpQLSeSdG7nY_iEPfEw_vErsLgG9b4C3c-F2H1vNC8kpZxagp0cEw/viewform

Feryquitous Songs Compilation project now [Qualified]

, ,

Feryquitous – (S).0ngs//—::compilation.[TQR-f3] Has finally entered the qualified section!!

This project has really been a great journey and hopefully you will feel the same after playing the map 🙂

Simplified Lyrics script now available!

,

This is a lyrics script where you will be able to write your lyrics inside the script itself for any of your storyboard projects.

It’s simplified which means:

  • A very short code
  • Separated in multiple functions
  • Easily customizable
  • Writing lyrics is as easy as you could imagine
  • Doesn’t need any external programs to write lyrics (except for Storybrew)
  • Supports any languages (depends on the font used)
  • Fully changeable [Configurables] for global settings
  • And probably more…

Here’s a preview of where you should write the lyrics:

The [Configurables] are self explanatory so you should be able to figure out what each of them do. Otherwise you can always ask for help in our discord server!

Download it here: Google Drive

(Look for the download icon at the top right)

New storyboard has been ranked

Good day o/

A new storyboard has now been ranked by -Tochi. It uses the overlay layer which is still quite new and rare to see in storyboards.

You can check out the map here: https://osu.ppy.sh/beatmapsets/941875#osu/1971416

Hopefully you will enjoy it!

Feryquitous – Songs Compilation

,

IT’S HERE!

https://osu.ppy.sh/beatmapsets/1124097#osu/2348896

This is the storyboard project I’ve been working on for 6+ months. Thanks to everyone who helped me make this possible!

  • Enable storyboard & set bg dim to 0-40%
  • Disable ingame interfaces by doing Shift+Tab
  • NoFail recommended on first play

[new storyboard] Mei Ayakura – SPIDER NET WORK – CleanTears Remix –

Hey, first storyboard of the month from us!
I tried to utilize the Overlay layer again and I think it turned out nicely. I hope you will like it!

Here’s the map: https://osu.ppy.sh/beatmapsets/941875#osu/1971416
Find the tweet here: https://twitter.com/TochiOsu/status/1236439528665120770

Road of resistance!

, ,

Woosh! I’m happy to announce that my storyboard project on “babymetal – road of resistance” is now complete and ranked!
It was quite a difficult project to create very quickly (only 1 month of work). And creating storyboard for metal maps are really.. complicated.. to me at least :p

I hope you guys will like this simple and clean storyboard 🙂

Spectrum Effect with Advanced Options!

, ,

New effect for donators! <3

I can start of by saying that this is my favorite spectrum I use for all of my storyboards! It has some cool options that will make it more spicy, and don’t worry, I already set up the best values for each configurable so you don’t have to find the spiciness on your own!

Some of the advanced configurables are:

  • MotionlessBars: this is for when a bar doesn’t expand in the y axis at all. Not being able to expand is a problem for most spectrums I’ve seen out there but this should be able to fix it! (default value: same as BarCount)
  • yScaleTweening: tweening is basically if the spectrum should expand smoothly or skip some keyframes. When toggled on it will use the value from yScaleSmoothness, otherwise the animation when a sprite expands will be like 5 fps or so, and it will of course be on beat with the song. (default value: True)
  • yScaleSmoothness: as mentioned above, this will decide the “frame rate” of the expand animation in the spectrum. Bigger value equals smoother expand animation. I only recommend to use a value higher than 100 when using BeatDivisor over 4. (default value: 100)
  • MovementEasing: self explanatory name, it decides the easing for when moving the position of the spectrum over time. (default value: None)
  • Width: not really THAT advanced but it decides the width of the spectrum as a whole. This is useful for when you want the spectrum to be the same width as the playfield. (default value: 300)
  • LogScale: recognizable from the stock spectrum effect, it’s a way to decide the overall scale in the y axis for the whole spectrum. (default value: 10)
  • NormalRotation: only rotates each sprite. (default value: True)
  • NormalRandomRotation: same as NormalRotation but it’s randomized. (default value: False)
  • WeirdRotation & WeirdRandomRotation: for you to explore! (default value: False)
  • UseHSLColor: a way to make the spectrum gradient (tool for HSL values here). (default value: False)

And with that it concludes all the advanced options. Any questions are welcome in our discord server.

The download for this is available in the #scripts channel!

New Effect For Donators!

, ,

As of my recent storyboard I made an effect that mirrors any image and perhaps also rotates it.

You can find the script in our Discord server in the #scripts channel.

Thanks for supporting us! <3