osu! storyboarding video series Survey

The osu! storyboarding video series is expected to be kickstarted sooner or later.

Please fill this form if you are interested in learning storyboarding!

https://forms.gle/b8QAQH1F8sR7M6mc8

1000 Twitter followers Giveaway

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My last giveaway was when I reached 400 followers on Twitter, but this one is for reaching over 1k followers. I want to show my gratitude to everyone who is following me and PoNo.

Hopefully this giveaway will be useful for you and others who got some ideas for storyboard effects you always wanted to use or see in a storyboard! We also hope that this will motivate you to try and get into storyboarding. You can use this opportunity to request a personal effect for your own storyboard!

 

Follow the links below and read the instructions in order to to participate:

https://docs.google.com/forms/d/e/1FAIpQLSeSdG7nY_iEPfEw_vErsLgG9b4C3c-F2H1vNC8kpZxagp0cEw/viewform

Thanks for the support! + Updates

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Hello!

We just want to thank everyone for the support, and we even managed to reach over 20 donators already, which is quite a lot from what we expected!

The “members area” is still being worked on but with very slow progress… but don’t worry, the summer break is finally here which means that we can finally try to finish it! As for the storyboard requests; yeah.. we have been closed for a long time now. We still need to finish some more before we are opening and accepting new requests. Again, thanks to the summer break, we will have more time to focus on the storyboarding and the website.

-Tochi is going to visit his family for some time at the start of the summer break, but he will try to work on the “members area” over there. After that, he will be back on track to finish some storyboards and stuff. PoNo will be busy at the start of the summer break too, but he will work on his pending projects and might even finish them sooner than later. We will try to create more scripts and upload more sprites for you to use, so keep an eye on our posts!

We hope that the members area will expand the use of our website so it’s not just for blog posts and storyboards. If you have any suggestions or ideas then feel free to contact us in our discord server, otherwise you can always comment under this post. 🙂

That’s it for now! Remember to stay hydrated cause the heat is gonna take over soon!

https://pochivisuals.com/wp-content/uploads/2019/04/rainbow-hearts.gif

Feryquitous Songs Compilation project now [Qualified]

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Feryquitous – (S).0ngs//—::compilation.[TQR-f3] Has finally entered the qualified section!!

This project has really been a great journey and hopefully you will feel the same after playing the map 🙂

Feryquitous – Songs Compilation

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IT’S HERE!

https://osu.ppy.sh/beatmapsets/1124097#osu/2348896

This is the storyboard project I’ve been working on for 6+ months. Thanks to everyone who helped me make this possible!

  • Enable storyboard & set bg dim to 0-40%
  • Disable ingame interfaces by doing Shift+Tab
  • NoFail recommended on first play

Road of resistance!

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Woosh! I’m happy to announce that my storyboard project on “babymetal – road of resistance” is now complete and ranked!
It was quite a difficult project to create very quickly (only 1 month of work). And creating storyboard for metal maps are really.. complicated.. to me at least :p

I hope you guys will like this simple and clean storyboard 🙂

Spectrum Effect with Advanced Options!

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New effect for donators! <3

I can start of by saying that this is my favorite spectrum I use for all of my storyboards! It has some cool options that will make it more spicy, and don’t worry, I already set up the best values for each configurable so you don’t have to find the spiciness on your own!

Some of the advanced configurables are:

  • MotionlessBars: this is for when a bar doesn’t expand in the y axis at all. Not being able to expand is a problem for most spectrums I’ve seen out there but this should be able to fix it! (default value: same as BarCount)
  • yScaleTweening: tweening is basically if the spectrum should expand smoothly or skip some keyframes. When toggled on it will use the value from yScaleSmoothness, otherwise the animation when a sprite expands will be like 5 fps or so, and it will of course be on beat with the song. (default value: True)
  • yScaleSmoothness: as mentioned above, this will decide the “frame rate” of the expand animation in the spectrum. Bigger value equals smoother expand animation. I only recommend to use a value higher than 100 when using BeatDivisor over 4. (default value: 100)
  • MovementEasing: self explanatory name, it decides the easing for when moving the position of the spectrum over time. (default value: None)
  • Width: not really THAT advanced but it decides the width of the spectrum as a whole. This is useful for when you want the spectrum to be the same width as the playfield. (default value: 300)
  • LogScale: recognizable from the stock spectrum effect, it’s a way to decide the overall scale in the y axis for the whole spectrum. (default value: 10)
  • NormalRotation: only rotates each sprite. (default value: True)
  • NormalRandomRotation: same as NormalRotation but it’s randomized. (default value: False)
  • WeirdRotation & WeirdRandomRotation: for you to explore! (default value: False)
  • UseHSLColor: a way to make the spectrum gradient (tool for HSL values here). (default value: False)

And with that it concludes all the advanced options. Any questions are welcome in our discord server.

The download for this is available in the #scripts channel!

New Effect For Donators!

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As of my recent storyboard I made an effect that mirrors any image and perhaps also rotates it.

You can find the script in our Discord server in the #scripts channel.

Thanks for supporting us! <3

The Giveaway Storyboard Is Almost Ready! (Sneak Peak)

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Made a new effect which is the glitchy one that you can see in the video! – soon tm

I will announce the storyboard on my twitter:)