Spectrum Effect with Advanced Options!
New effect for donators! <3
I can start of by saying that this is my favorite spectrum I use for all of my storyboards! It has some cool options that will make it more spicy, and don’t worry, I already set up the best values for each configurable so you don’t have to find the spiciness on your own!
Some of the advanced configurables are:
- MotionlessBars: this is for when a bar doesn’t expand in the y axis at all. Not being able to expand is a problem for most spectrums I’ve seen out there but this should be able to fix it! (default value: same as BarCount)
- yScaleTweening: tweening is basically if the spectrum should expand smoothly or skip some keyframes. When toggled on it will use the value from yScaleSmoothness, otherwise the animation when a sprite expands will be like 5 fps or so, and it will of course be on beat with the song. (default value: True)
- yScaleSmoothness: as mentioned above, this will decide the “frame rate” of the expand animation in the spectrum. Bigger value equals smoother expand animation. I only recommend to use a value higher than 100 when using BeatDivisor over 4. (default value: 100)
- MovementEasing: self explanatory name, it decides the easing for when moving the position of the spectrum over time. (default value: None)
- Width: not really THAT advanced but it decides the width of the spectrum as a whole. This is useful for when you want the spectrum to be the same width as the playfield. (default value: 300)
- LogScale: recognizable from the stock spectrum effect, it’s a way to decide the overall scale in the y axis for the whole spectrum. (default value: 10)
- NormalRotation: only rotates each sprite. (default value: True)
- NormalRandomRotation: same as NormalRotation but it’s randomized. (default value: False)
- WeirdRotation & WeirdRandomRotation: for you to explore! (default value: False)
- UseHSLColor: a way to make the spectrum gradient (tool for HSL values here). (default value: False)
And with that it concludes all the advanced options. Any questions are welcome in our discord server.
The download for this is available in the #scripts channel!
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